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Wesnoth Units database

Trapper Bandit

(image)

Trappers are bandits who steal from travelers entering the woods. They earn their name from their tendency to set traps to stop their foes. They are clever and know the woods well, which is why they are able to avoid the authorities for as long as they do.

Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.

Special Notes: In woodlands, this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking.
Ripped Pocket: Unit loses 3 gold at the end of every movement. This is regardless of how many spaces the unit moves, and happens every time they move, even in the same turn.

Προάχθηκε από:
Προαγωγή σε: Huntsman Bandit
Κόστος:16
βαθμοί υγείας32
Κίνηση: 5
βαθμοί εμπειρίας42
Επίπεδο: 1
Νοοτροπία: χαοτικός
IDAOG Trapper
Ικανότητες: ripped pocket, ενέδρα
(image)στιλέτο
λεπίδα
2 - 4
σώμα με σώμα
(image)τόξο
τρύπημα
3 - 7
εξ αποστάσεως
Αντιστάσεις:
λεπίδα0%
τρύπημα0%
κρούση0%
φωτιά0%
κρύο0%
μυστηριακή20%
Μορφολογία ΕδάφουςΚόστος κίνησηςΆμυνα
Coastal Reef230%
Flat140%
Frozen320%
Impassable-0%
Mushroom Grove250%
Unwalkable-0%
Άμμος230%
Βάλτος250%
Βαθιά Νερά-0%
Βουνά360%
Δάσος260%
Κάστρο160%
Λόφοι250%
Ρηχά Νερά320%
Σπηλιά240%
Χωριό160%